OVERALL: PASS SERVED FROM: GRANITE AS OF COMMIT: ce22ee6

Infrastructure verified

FleetCore Live Backend verified

Escort Mode — Real Sim-Engine Motion verified

What changed
Escort Mode was previously client-side cosmetic drift, disabled outright in live mode. It is now genuine per-tick station-keeping in the FleetCore sim engine — scouts chase a continuously recomputed formation target relative to the flagship's live position and heading, using the same route-following physics as Set Waypoint and passive traffic.
ModeBehavior verifiedMeasurement
LooseScouts converge and hold at range~1200m radius
TightScouts hold a close screenexactly 350m radius, all 3 scouts
PatrolContinuous bearing sweep, even vs. a stationary leader145.2° → 129.4° → 115.6° → 105.9° over 4 samples

Bridge Station Consolidation verified

Live Course-Change Validation verified

What this adds
A structured VesselEvent stream (WaypointReached / RouteReplaced / RouteCompleted / Holding) now exists specifically to answer a question the client previously had to guess at: was an arrival a genuine autonomous completion, or did an operator replace the route first? Each Vessel carries a route_id, bumped on every real SetRoute, so events can be tied to the route they belong to. Escort Mode's own per-tick station-chasing deliberately does not bump route_id or emit an event — that's continuous station-keeping, not an operator order.

Human Acceptance Pass — Captain's Chrome Test confirmed

Open Items — Not Blocking

  • !
    Two staff portraits missing on the roster (Commander Claude, Lt. Reyes) — files never existed on disk. Cosmetic; falls back to placeholder, not broken.
  • !
    /monad/portainer/ is publicly reachable, contradicting the original "Portainer is not exposed publicly" doctrine note. Flagged, not yet resolved.
  • !
    Generated 3D assets (.glb) are large (30–57MB each), served uncompressed over a residential upload link. Works, but not efficient at any real scale.

Wardroom Debrief

Sea trial concluded. Three real defects were found and fixed through live testing rather than assumption: the ETA display using the wrong speed source, escort formation targets recomputing correctly but escorts too slow to ever reach them, and — earlier in the trial — Fleet Motion silently stuck on Local Simulation instead of the live feed. All three were caught by actually exercising the running system against ground truth, not by inspection alone. The three open items below remain open by choice, not oversight — Portainer's public exposure specifically deferred at the Captain's order, not resolved this trial.